The Sacaean Tribes

The Sacaen Nation is a group of tribals similar to the Personas Del Surcar, although it mainly halfling and elven in population makeup. They tend to wander less than the Personas due to less necessity, and have towns scattered all over the plains. Their government, ironically, is even looser than that of the Personas, as they only have a general meeting in emergencies, and tend to allow individual settlements there own authority.

Native Life
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Army
They do have a tighter version of an army, however, and prefer fast units with guerilla tactics bearing closely in mind. Hit and run attacks are nearly a necessity, as their army isn't anywhere near as powerful as those of better equipped nations. Horses and riding wolves are common, with the elves riding elk and sometimes even great cats. There is no particular favored weapon, mostly just whatever each race prefers to use.

International Relations
Daein is often viewed as overbearing and interfering, nosing into affairs that can easily be handled at the individual town level, and they also dominate the horse population as much as possible, occasionally making it difficult to make a living. The Sacaens do trade with the Personas due to their similarities, and that relationship is usually good. Frelia is trusted with arbitration occasionally, and is traded with frequently. Rausten would be greatly feared if they could actually reach the plains. Begnion is a bit more remote, but trade can happen.

Gameplay Elements
Sacaens live outside the city-state of Daein, and gain +2 bonus to Track to reflect their nomadic hunter nature. The Sacaen Guard is a more traditional army than the militias that the Personas Del Surcar field, but still nothing as impressive as what Frelia, Daein, or Rausten can muster. Because of this, guerilla warfare tactics are more common, with hit-and-fade attacks and defensive ambushes being favored methods. Members of the Guard gain the Ride-By-Attack feat for free when they take the Mounted Combat feat.